Flash 8 scrolling tilebased game test

July 22nd, 2005 at 11:38pm Administrator

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Here is another Flash 8 example: Flash 8 scrolling tilebased game test. On my 1Ghz Athlon it takes fluent 22 FPS. :)
Here are some interesting results from FlashCoders mailinglist

  • A 1.42GHz G4 Mac Mini with 256MB RAM running Safari and a bunch of other apps yielded 51-52 fps
  • Runs very smooth on my P4#2.4Ghz - 512MB ram box, i get 58-62fps.
  • 31/32FPS, 3.0Ghz 1Gig, Flash, a bunch of firefox and a couple other apps open…

It seems Mac is hotter for Flash 8 :)

Enjoy.

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4 Responses to “Flash 8 scrolling tilebased game test”

  1. 1
    James Says:

    I just tested on a Mac Mini and a Windows XP laptop (not sure of the spec. but it was high end about four years ago)

    XP laptop 32 frames per sec.
    Mac Mini 50-55 frames per sec.

    BUT! I think the reason the Mac rate is so high is because the tiles aren’t displaying!!

  2. 2
    David R Says:

    made the random levels a little nicer, now there’s a method to the random generation instead of just 100% random. nothing else added.

  3. 3
    Administrator Says:

    in new version FPS is 55 now :) (from 22) :) What did you change?

  4. 4
    Ian Says:

    Fps is all over the place even standing still on my p4 3ghz, couldnt even tell you what it said, I see 20’s 40’s 50’s and 60’s

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