Laco Zigo MovieClip Tweening prototypes 1.2.0

Thursday, October 6th, 2005

I’m using Laco Zigo Tween prototypes and yesterday I’ve found out, that there is new version 1.2.0. Except MovieClip animation, there is TextField animation as well and few useful methods:

  • .sizeTo()
  • .tintTo(rgb,percent)
  • .invertColorTo(percent)
  • .pauseTween(props) - specific targets & props
  • .unpauseTween(props)
  • .isTweenPaused(prop)
  • .isTweening(prop) [added specific prop checker]
  • .pauseAllTweens() [globally from a clip]
  • .unpauseAllTweens()
  • .stopAllTweens()
  • .ffTween(props)
  • .rewTween(props)

More information
Movieclip twening prototypes 1.2.0.mxp

Enjoy.

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This is some text prior to the author information. You can change this text from the admin section of WP-Gravatar  I'm living in Bratislava, Slovakia. I'm Senior Flex, AIR Developer for my own company Flexets. Read more from this author


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6 Comments


  1. Naresh
    Visit Site
    October 6th, 2005

    Yes, the MovieClip has been changed to Object, Macromedias Tween classes have always managed tweening like this.

    If you are developing using AS2 then really you ought to be tweening objects usng the built in Classes or
    Tween Extended

    As zigo’s tween prototypes, are just that, prototypes, thus assigned to all objects of a particular type (MovieClip, TextField, etc)
    Where as AS2 classes can be assigned to particular Objects(better).

    Naresh


  2. Jay
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    October 6th, 2005

    > Where as AS2 classes can be assigned to particular Objects(better).

    What do you want to assign it to then? An array? Not following on that. And I’m using Laco tweens with AS2 classes just fine.

    Anyway - I love Laco’s tweens, it’s simple, very powerfull and a bit faster to use than the “once hidden” tween classes. The best thing is that the completely new version with FP8 features is being developed by the Fuse Sequencer’s author.

    More details here:
    http://www.mosessupposes.com/Fuse/update.html

    It’s sweet. Honestly.


  3. Naresh
    Visit Site
    October 6th, 2005

    ‘An Array’ what a kind of thing is that to say?

    you can certainly try it, but you won’t get very far. Lol

    However, I highly disagree with you.

    It is justifiably wrong to directly and purposely pollute the prototype object of any object.

    It also seems silly to me to include all that code in lmc_tween.as if you are only going to use one of the methods, especially from a filesize point of view.

    The Laco Tween Prototypes provide tweening for people who dont want to ‘conform’ or dont need to ‘conform’ to best practices, which is fine.

    However, the engine MM have written actually allows developers to tween properties using Robert Penner’s tweening equations in an object oriented fashion which ‘conforms’ to best practices.

    Best Practices and Standards have a purpose and it is in your interest to adhere to them wherever possible.


  4. RAFA3L
    Visit Site
    October 8th, 2005

    try this, is the same Motion Tweening updated to AS2 by Grant Cox from MTASC list, and of course, work with MTASC ;)

    http://www.dvdomain.com.au/grant/lmc_tween_as2.zip


  5. RAFA3L
    Visit Site
    October 8th, 2005

    Right url:


  6. RAFA3L
    Visit Site
    October 8th, 2005

    sorry by the flow, but the url dont appear correctly in the blog,

    “http://www.dvdomain.com.au/grant/lmc” + “_” (underscore) + “tween” + “_” (underscore) + “as2.zip”

    I hope thar now work

    enjoy

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